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Random Shiny Objects - Issue #9

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Random Shiny Objects

September 29 · Issue #9 · View online

Martin Walfisz distracted by games, technology and politics.


Good morning! Today we have some great games-focused shiny objects; starting with a look at Nordic game development culture. I also have two questions for you:
1. I’m compiling these issues mostly during the weekend. Would you prefer getting them in your inbox on Sunday mornings or Monday mornings? Or another day/time of the week?
2. . Are you enjoying RSO? I’d love to get your feedback, both positive and negative. And I’d also love some more subscribers – do you have any smart ideas of where and how I can promote the newsletter?
Don’t hesitate to reply by email – even a short one is much appreciated! :)

What we can learn from Nordic developers | GamesIndustry.biz What we can learn from Nordic developers | GamesIndustry.biz
Video games industry levels up in fight against climate change | UNEP
Gamasutra: Sara Casen's Blog - Development Post-Mortem of Project Lake Ridden
Blizzard Reveals How to Make a Hit Game in 9 Easy Steps – Rolling Stone
The DeanBeat: After all these years, Hollywood still doesn't get games | VentureBeat
Playdate's tiny hand-held with a crank is big on charm Playdate's tiny hand-held with a crank is big on charm
The 50 best video games of the 21st century | Games | The Guardian
BetaDwarf raises $6.6m to develop new loneliness-busting genre | GamesIndustry.biz
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